The rest of the features are just application stuff that really isn't work $300 more dollars. Plus GameMaker Pro is cheaper and better than Fusion 2.5 Developer, since with Developer you are paying like $400 for basically this: "Royalty free, logo and credit free. I have a hard time using Fusion 2.5 since it's much more complicated, and lacks support and tutorials compared to GMS. Fusion 2.5 is capable of making software I suppose, but GameMaker is capable of (better) 3D and Networking. Also if I am missing something important in game creating that I didn't take into account.Originally posted by Remixful:GMS is less complicated and less limited, along with that you also have the GML for scripting, when Fusion 2.5 only provides visual programming, and things can get very messy and complicated. I just tried Gamesalad and it looks fine but have problems for example that I cannot add Analytics (which is very critical feature I don't really want to skip over) on the other hand it has a very good doc and low cost templates for full games, also tried to figure out Fusion 2.5 which has more or less same properties but looks old and with bad physics engine.ĭoes someone have experience with both and can compare between them? If there is a better tool I would be glad to know about. I saw some tools have GameCenter option but I don't know what can I do with it (just scores or this feature also) I want for example to send requests through Facebook. Social network integration (optional).Should be cross-platform, at least iOS & Android.Be a graphical tool (I don't want to mess with code/scripts) and I don't care if I need to pay for it. I'm looking for a 2D game engine that would help me rapid prototype games (simple ones).
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December 2022
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